Project Blade, Day 15

So, misfortune struck and I got sick for a few days, losing plenty of time that I could have spent working. But thankfully the other designers managed without me, which is always nice to hear. I did do some work on Tuesday morning, though most of that time was spent on further specifying music and sfx to prepare for the meeting with the sound-designers.

That aside, today was our Alpha presentation where we showed off what we had managed to make so far in these three weeks. We got a lot of good feedback and the presentation as a whole went very well. Me and the other designers have also begun sifting through all of the augments in order to come to a decision of which ones to proceed with.

Other than that, that’s most of what we’ve done today. Mostly a lot of talking and discussing. But I look forward to next week when I will not be sick for the majority of it and can do some proper work.

Published by Emil "The Pagan"

Newbie Game Designer trying to reach new heights

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