Project 1, Day 24

There wasn’t anything implemented today, and most things that were changed were minor issues with graphical stuff and tinkering with the friction of characters knockback.

We did have our Post Mortem today though, which was very insightful to see how everyone felt about the project. Yet most of the things talked about were pretty much unanimous as there were only a few issues that appeared during the project. The positive things we were talking about was a lot wider in what everyone felt was good.

But tomorrow is the last day and presentation day, which means the project is just about over and Christmas break is upon us.

Published by Emil "The Pagan"

Newbie Game Designer trying to reach new heights

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